Monthly Archives: January 2016

CHUM 38 – Battlebards

A few days ago, I once again had the pleasure to chat with Alex of Battlebards fame about, you guessed it: Battlebards! In this episode, Alex tells me that Battlebards is going live with its public beta on February 1st, … Continue reading

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Sandbox Episode 23 – Skull Island

Arrr! Ye be welcome to another episode of this here podcast! It’s filled to bursting with wonderful pirate and swashbuckling themed ideas for ye to bring into yer own games! Now, get to looting, and make yer tabletop experience better, … Continue reading

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CHUM 37 – Planning Better Scenes

Awhile ago, I started using a different method for planning the scenes in my game sessions. That method has worked out really well for me so I decided to share it and some quick thoughts. This is the result. This … Continue reading

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CHUM 36 – Shadow of the Demon Lord

Boy, do we have a treat for you! This past weekend, Christopher had the opportunity to chat with Robert Schwalb, the designer of Shadow of the Demon Lord. I wasn’t able to join them due to scheduling issues, but Christopher … Continue reading

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Pod Chatter Episode 11 – Licensed IPs

Welcome to the new year! Christopher and I had a blast recording this episode live via Google Hangouts. What? You didn’t know we recorded Pod Chatters live? Well, we certainly do, and we want you to join us on the … Continue reading

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